DotNoise1_v
===========
  Textures:
    - CloudStep

  Ambient Colors:
    - 128, 128, 128, 128

  Color Registers:
    - -91, -79, -55, -98
    - -77, -30, -9, 0
    - 1023, 1023, 1023, 255

  Steps:
    1: RGB = (lerp from (178, 225, 246) to (tex #1 RGB) using (vertex RGB)), then add (-91, -79, -55)
         A = (lerp from (tex #1 A) to 64 using (vertex A)), then add -98
    2: RGB = ((vertex RGB) * (prev. A)), then add (prev. RGB)
         A = (64 * (vertex A)), then add -98



DotNoise_v
==========
  Textures:
    - CloudStep

  Ambient Colors:
    - 128, 128, 128, 128

  Color Registers:
    - -91, -79, -55, -98
    - -77, -30, -9, 0
    - 1023, 1023, 1023, 255

  Steps:
    1: RGB = (lerp from (178, 225, 246) to (tex #1 RGB) using (vertex RGB)), then add (-91, -79, -55)
         A = (lerp from (tex #1 A) to 64 using (vertex A)), then add -98
    2: RGB = ((vertex RGB) * (prev. A)), then add (prev. RGB)
         A = (64 * (vertex A)), then add -98
